Concentration (card game)
A memory-based card game played with face-down pairs.
Matthew (WMF) · CC BY-SA 3.0
Concentration is a round game in which a set of cards are all laid face down on a surface and two cards are flipped face up over each turn. The object of the game is to turn over pairs of matching cards. It can be played with any number of players or as a solitaire or patience game, and is particularly good for young children, though adults may find it challenging and stimulating as well. The scheme is often used in quiz shows and can be employed as an educational game.
- Also known as
- Memory, Matching Pairs, Match Match, Match Up, Pelmanism, Pexeso, Pairs
- Typical deck
- Standard 52-card deck, possibly with jokers
- Number of players
- Any number, or solitaire
- Objective
- Collect the most matching pairs
- Game end
- When the last pair is picked up
Lore & Background
Concentration is played by laying all cards face down on a surface. In turn, each player chooses two cards and turns them face up. If they are of the same rank and color (e.g., six of hearts and six of diamonds), that player wins the pair and plays again. If not, they are turned face down again and play passes to the left. Rules can be varied: matching may require only the same rank, or both rank and suit. The game ends when the last pair is picked up, and the winner is the person with the most pairs. Concentration may be played solo either as a leisurely exercise or with scoring: the player keeps track of non-matching pairs turned over, aiming to clear the tableau in the fewest turns. With perfect memorization and optimal strategy, the expected number of moves for a standard 52-card deck is approximately 41.6 moves. Strategy involves turning over a less certain card first to avoid wasting a known match, and an ideal strategy for the One Flip variation is described mathematically. Numerous variations exist: Any Color (match by rank only), One Flip (players do not go again after a match), Zebra (match by rank but opposite color), Two Decks (identical rank and suit), Two Decks Duel (divided playing field), Double Decker Checkerboard (different backs in checkerboard pattern), Fancy (non-rectangular layouts), Spaghetti (cards strewn randomly), and Pexeso (64 square cards in an 8×8 grid). The game is not limited to playing cards; many children's versions have different themes, and in some computer versions cards may randomly move to increase difficulty.
Reader's Guide
Concentration is significant as a simple yet effective memory game that has been adapted for entertainment and education. Its core mechanic—flipping two cards per turn to find matching pairs—has been used in numerous quiz shows, some of which have used its name in their titles. The game's rules are highly flexible, allowing for variations that suit different ages, skill levels, and settings, from casual family play to competitive solitaire scoring. The mathematical analysis of optimal play, including the expected number of moves for a perfect-memory player, demonstrates its depth as a strategic exercise. Its legacy includes commercial card sets, computer versions, and its role as a foundational game for developing memory skills in young children. The variety of names—Memory, Matching Pairs, Pelmanism, Pexeso—reflects its widespread popularity across cultures.
Did You Know?
- Concentration is also known as Memory, Matching Pairs, Match Match, Match Up, Pelmanism, Pexeso, or simply Pairs.
- With perfect memorization and optimal strategy, the expected number of moves for a standard 52-card deck is approximately 41.6.
- In the Zebra variation, pairs must be of the same rank but opposite in color.
- The game can be played blindfolded if the opponent announces which cards have been turned up.
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